Video
Seedance 2.5 prompt guide
To write a Seedance 2.5 prompt, say first how the clip runs, one take or numbered shots with their seconds, then who is in it, what happens from start to finish, where, the look, each shot’s camera, and the sound, with every spoken line after its speaker and its language. One clip runs 4 to 30 seconds.
By the DreamBench team. Updated . Steps checked against BytePlus ModelArk: Dreamina Seedance 2.5 prompt guide and BytePlus ModelArk: Dreamina Seedance 2.5 tutorial on .
Seedance 2.5 prompts at a glance
At a glance
- The formula
- The run sheet: how the clip runs, subject, event, place, look, camera and cuts, sound.
- One generation
- 4 to 30 seconds: one take, or several shots with cuts.
- Shots in one clip
- Labeled Shot 1, Shot 2, or timed in whole seconds.
- Spoken languages
- 11 by ByteDance’s tutorial, English, Chinese, Portuguese and Indonesian among them.
- References
- Up to 30 images in ByteDance’s API, 8 per film on DreamBench; no real faces.
- On DreamBench
- Video sends up to 6,500 characters as typed; five aspect ratios; 480p, 720p or 1080p.
The Seedance 2.5 prompt generator writes prompts in this order. For the model’s specs, see the Seedance 2.5 page.
The Seedance 2.5 prompt formula: the run sheet
BytePlus’s Seedance 2.5 tutorial orders a prompt as subject, action, scene, style, camera and cuts, then sound. The run sheet adds one part in front, how the clip runs, because on 2.5 that decides how the event is cut. Its prompt guide ends with what must stay the same.
| Why it matters | Strong | Weak | |
|---|---|---|---|
| How the clip runs | Seedance plans its cuts from it. | Widescreen 16:9, 15 seconds in three shots. | A cinematic video. |
| Subject | What you name is what holds across the cuts. | A lifeguard in a red jacket | A man |
| Event | A long clip needs a start, a turn and an ending. | spots a swimmer drifting and tows him back to the sand | at the beach |
| Place | One place per shot. | a windy beach at dawn | somewhere nice |
| Look | A style and a light source render; praise doesn’t. | Documentary realism, low sun from the left. | 8K, masterpiece. |
| Camera and cuts | One size and one move per shot. | Shot 2: handheld tracking shot into the waves. | Epic camera work. |
| Sound | Made with the picture: name it, or say there is none. | Surf, wind, his whistle; no music. | Cool soundtrack. |
- Open with the frame, the length, and “one continuous take with no cuts” or the number of shots.
- Name the subject with what must not change; with pictures, say which is which.
- Write the event in the present tense, from start to end, in plain sentences.
- Add the place, the style and the light, then each shot’s size and camera move.
- End with the sound, and each line after its speaker with its language.
How to write a Seedance multi-shot prompt: shot labels, cuts and timing
Seedance cuts between shots inside one generation: its Seedance 2.0 report calls multi-shot storytelling built in, and the Seedance 2.5 launch post says 2.5 links shots from setup to resolution. Mark shots with “Shot 1” labels or whole-second timestamps.
- Give the total first, “15 seconds in three shots”, and the story in one sentence.
- Label each shot with its span, “Shot 1 (0–4 s):”, and make the spans meet, with no gaps.
- Give each shot a size, one camera move and its action; change the framing at every cut.
- For a styled cut, say when and how: “At 8 s, a whip pan right.”
- Close with what holds in every shot: subject, clothes, place and light.
| What the shot shows | Camera | |
|---|---|---|
| Shot 1 (0–4 s) | A beekeeper in a white suit walks between hives at sunrise | Wide, locked-off |
| Shot 2 (4–10 s) | She lifts a frame heavy with bees | Medium, slow push in |
| Shot 3 (10–15 s) | Honey runs from the comb onto her glove | Close-up |
- Allow about 3 seconds or more a shot: ByteDance warns that a crowded span brings extra cuts or drops a beat.
- Use timestamps for the story’s steps, not fast repeats: “nods three times a second” won’t land.
- Seedance 2.0 follows shot numbers but not timestamps, by ByteDance’s guide; 2.5 follows both.
How DreamBench’s film plan differs
One Seedance clip holds every shot in one generation: to fix Shot 3 you make the whole clip again, and it stops at 30 seconds. DreamBench writes a shot list instead, makes each shot as its own Seedance 2.5 clip of 3 to 12 seconds and cuts them together, so a film can run longer and one shot can be redone while the rest are kept.
1 · The idea
A runner at first light, ending on her muddy shoes.
2 · The shot list
Shot 1 · Wide
She runs into the empty street.
Shot 2 · Close-up
Her shoes hit a puddle.
Shot 3 · Medium
She rounds the corner into the sun.
Shot 4 · Close-up
The muddy shoes on the curb.
3 · Each shot generated on its own
Shot 1
Shot 2
Shot 3: redone
Shot 4
Shot 3’s first take drifted to the wrong color. It is generated again with a note; shots 1, 2 and 4 are kept as they were.
4 · Joined into one film
A hard cut at every join
The same runner, place and light carry across each cut; the shot size changes, so each cut reads as a new angle, not a jump.
On Seedance, a DreamBench shot may still hold a cut of its own, and each goes out with the references it needs, so the cast matches across the joins. See multi-shot video.
Seedance 2.5 camera prompts: shot sizes, moves and transitions
ByteDance’s guide says plain film terms work as written, from shot sizes to a long take or a dolly zoom. Follow a rarer term with what it looks like.
| What it does | How to write it | |
|---|---|---|
| Wide shot | Sets the place. | Wide shot of the harbor, the boat small in the center. |
| Medium close-up | Head and shoulders, for a line. | Medium close-up on the guide as he speaks. |
| Push in | Moves closer. | Slow push in to a close-up. |
| Pull back | Reveals the place. | The camera pulls back to reveal the empty stadium. |
| Tracking | Travels with the subject. | Low tracking shot at running pace. |
| Orbit | Circles the subject. | The camera orbits her once, slowly. |
| Long take | One shot, no cuts. | One continuous take from the door to the stage. |
| Rack focus | Focus moves near to far. | Rack focus: the leaves blur as his face behind sharpens. |
| Transition | A styled cut. | At 6 s, a quick wipe left. |
One move per shot; the next belongs after a cut. For lines and lettering, a locked-off camera keeps faces and words sharp.
- Seedance 2.5
- 21:9
- 720p
- 15 s
- With sound
The brief, as written
A dancer in flowing ivory silk performs on a dark empty theater stage under one warm spotlight, dust motes drifting in the beam. As she turns, her skirt sweeps across the frame and the theater dissolves behind it into a moonlit forest glade — the dust motes are now fireflies, the stage floor now moss and roots. She continues without pause; another turn, another sweep of silk, and the forest becomes a shallow reflecting pool at dusk, her feet throwing rings of water, droplets hanging in the air. Camera orbits her slowly throughout, never cutting. Soft rim light, drifting particles, dreamlike photoreal.Seedance 2.5 dialogue and sound: lines, languages and the audio switch
Seedance 2.5 makes speech, effects and music with the picture. BytePlus’s tutorial lists 11 languages: Chinese, English, Spanish, Indonesian, Malay, Thai, Arabic, Portuguese, Vietnamese, Japanese and Korean. See native audio.
- Speaker, language, then the line: The chef says in Japanese, “まだ完璧じゃない。” ByteDance asks for the language before any line that isn’t Chinese.
- ByteDance’s examples put a line in curly braces, an effect in angle brackets and music in parentheses; quotation marks after a named speaker read more easily.
- Direct a line before it, “Her line (in disbelief):”, not after: ByteDance says words after a line can bring subtitles.
- “No BGM” can still let music in: name the words (music, score, melody) at the start and the end.
- A language off the list, such as German, isn’t promised: test a short line first.
On DreamBench, Seedance 2.5 has a sound switch, and a second costs the same with sound on or off.
- Seedance 2.5
- 16:9
- 720p
- 30 s
- With sound
The brief, as written
One unbroken take inside a tiny late-night ramen shop, steam everywhere. An old chef ladles broth with total focus, tastes it, pauses, and says quietly in Japanese: 「五十年、同じスープ。まだ完璧じゃない。」("Fifty years, the same soup. Still not perfect.") Without a cut he turns, sets the finished bowl in front of a young customer at the counter, and watches him take the first sip — allowing himself the smallest smile as the camera drifts slowly closer through the steam. No cuts, no cutaways: one continuous shot from ladle to smile.Length and resolution: 480p drafts, 1080p finals, and what fits in 5 to 30 seconds
The length is set before Seedance reads the prompt: too little and the model improvises, too much and it adds cuts or skips a beat.
| What fits | Prompt length | |
|---|---|---|
| 4 to 6 seconds | One action or one line, in one shot. | 40 to 80 words |
| 8 to 10 seconds | A build-up and a payoff, or a wide and a close-up. | 80 to 150 words |
| 12 to 15 seconds | Three or four shots, or two or three lines. | 150 to 250 words |
| 20 to 30 seconds | A whole scene: one take, or five or six shots. | 250 to 450 words |
On DreamBench, 480p costs the fewest credits a second: check that the shots land, then render the keeper at 1080p. Seedance 2.5 takes no seed, so that is a new clip, not a sharper copy. Frame it 1:1, 16:9, 9:16, 4:3 or 21:9, and name the frame in the prompt too.
Seedance 2.5 reference images: how many, and how to cite them
ByteDance’s API takes up to 30 images, 10 videos and 10 audio clips; its guide finds 1 to 8 subjects in images work best. See reference to video.
- Number pictures in upload order and say what each is for: “@Image 1 is the florist; use @Image 3 for the light only.”
- Upload people in the order they appear, or characters can get mixed up, ByteDance warns.
- Bind names in the prompt, never by writing them on the picture.
Reference pictures, each with a name
@miaCharacter
Her face, hair and coat, the same in every panel.
@lampProp
Its shape and color, from the front and at three-quarters.
@atticLocation
The room itself, empty, so nothing in it is copied by mistake.
The prompt cites them by name
@mia climbs into @attic at dusk, finds @lamp under a sheet and switches it on; slow push in to her face as it lights.
New shots the model makes
Wide: all three in one frame
Close: the same face, a new angle
No reference becomes a frame. The model keeps who and what each picture shows, and the prompt decides where they stand, how they move and how the camera sees them.
On DreamBench a film takes up to 8 pictures, each tagged as a character, creature, location or prop; type @ and its label to call it, as in “@grandad hands @kite to the boy”. Every Seedance shot gets the sheets it needs with its prompt. Video takes text alone.
Seedance image-to-video and first and last frames
ByteDance offers a first frame, a first and last frame, or keyframes in order. A first frame sets the clip’s aspect ratio, and a last frame of another shape is stretched, so crop both alike. The prompt then describes only what moves. See first and last frame and image to video.
DreamBench exposes none of these for Seedance 2.5: Video sends text, and the film composer has no start or end slot. Your pictures go in as references, and the prompt decides how each shot opens and ends.
Why Seedance rejects your photo: real faces
BytePlus’s tutorial says Seedance 2.5 doesn’t accept reference images or videos showing a real human face, so a photo of you or a customer is refused. Instead:
- Describe the person: age, hair, build, clothes.
- Let DreamBench design the character from your words; Seedance can still refuse one as a possible real person.
- Switch model: DreamBench names the refused reference and suggests another video model.
Keeping characters the same across Seedance shots
Seedance carries a subject across its own cuts; across clips, only what you repeat carries over. See character consistency.
- Describe each character in identical words in every clip: “a florist in his sixties with a white mustache and a green apron”.
- Keep the cast small: ByteDance says scenes where several subjects interact aren’t fully stable yet.
- Keep one model: by ByteDance’s guide, 2.0 and 2.5 give one prompt a different look.
- The Seedance 2.5 page says ByteDance’s tools can extend a clip twice; on DreamBench the next shot gets the same references.
Seedance 2.5 prompt examples to copy
Paste these into DreamBench’s Video page or any tool that runs Seedance 2.5.
One take: the wok stall
Widescreen 16:9, one continuous 20-second take with no cuts. At a night-market stall, a cook in a black cap tosses noodles in a flaming wok, plates them and slides the bowl to a waiting girl, who grins. The camera starts on the flames and pulls back to the counter. Warm bulbs, blue night. Roaring burner, crowd chatter; no music.
Three shots: the beekeeper
Widescreen 16:9, 15 seconds in three shots. Shot 1 (0–4 s): wide, a beekeeper in a white suit walks between hives in a lavender field. Shot 2 (4–10 s): medium, slow push in as she lifts a frame of bees. Shot 3 (10–15 s): close-up, honey runs onto her glove. Low gold sun from the left. Humming bees; no music.
Two speakers: the mountain hut
Widescreen 16:9, 12 seconds in three shots, a mountain hut at night. Shot 1 (0–4 s): wide two-shot, an old guide in a red wool hat pours tea for a young climber. Shot 2 (4–8 s): the guide says in English, “We leave at four.” Shot 3 (8–12 s): the climber nods: “Then I’ll sleep now.” Firelight, wind outside; no music.
Two shots, a shout in Portuguese
Vertical 9:16, 10 seconds in two shots. Shot 1 (0–6 s): low tracking shot as a girl in a yellow shirt dribbles past two boys on a dusty field. Shot 2 (6–10 s): close-up as she scores and shouts in Portuguese, “Golaço!” Hard afternoon sun. Children shouting, the ball in the net.
A line in Indonesian: the satay stall
Vertical 9:16, one continuous 8-second take. A woman in a green headscarf fans the coals at a satay stall and holds out a plate, saying warmly in Indonesian, “Silakan, masih panas.” Locked-off medium shot, smoke in orange dusk light. Sizzling meat, scooters; no music.
Product with lettering: the coffee tin
Square 1:1, one continuous 10-second take. A hand lifts the lid of a matte black coffee tin on slate and steam rises. Slow push in as the white letters “N”, “O”, “R”, “D” appear one by one on the label. Soft light from the left. The pop of the lid; no music, no subtitles.
Timestamps: the surfer
Widescreen 16:9, one continuous 10-second take. 0–3 s: a surfer in a black wetsuit paddles into a green wave and pops up. 3–7 s: she carves down the face, spray fanning. 7–10 s: she kicks out and raises a fist. Drone shot tracking alongside. Morning sun. Surf, wind; no music.
Music: the cellist
Vertical 9:16, one continuous 15-second take. A cellist in a long gray coat plays alone on an empty train platform at dawn. The camera orbits her once, ending on her face. Pale blue light. (Music: a slow solo cello melody that builds.) A distant train horn.
Social hook to camera
Vertical 9:16, one continuous 5-second take. On a sunny balcony, a young man holds a tiny houseplant up to his phone and says, “This plant survived three house moves. Here’s how.” Handheld selfie framing. Street noise; no music, no subtitles.
Stylized: the clay fox
Widescreen 16:9, one continuous 10-second take, stop-motion clay style. A clay fox in a red scarf builds a snowman, sets a pebble nose on it and steps back proudly; the nose falls off. Locked-off at the fox’s height. Soft studio light. Crunching snow, a surprised yelp.
With references: the florist
Widescreen 16:9, 15 seconds in three shots. @Image 1 is the florist, a man with a white mustache and a green apron; @Image 2 is his shop. Shot 1 (0–5 s): wide, he locks the shop in light rain. Shot 2 (5–10 s): tracking, he cycles off with a bouquet. Shot 3 (10–15 s): close-up, an old woman opens her door and smiles. Rain, a bicycle bell.
On DreamBench, the last one belongs in a film, with your labels, such as @florist, in place of the numbers.
Weak Seedance prompts, rewritten
| Weak | Strong | What changed | |
|---|---|---|---|
| A story | A girl finds a lost dog, cinematic. | Widescreen 16:9, 15 seconds in three shots. Shot 1 (0–5 s): wide, a girl in a red raincoat hears whimpering under a park bench. Shot 2 (5–10 s): she kneels; a muddy terrier creeps out. Shot 3 (10–15 s): close-up, the dog in her coat. Drizzle, one bark. | How it runs, timed shots, an ending, sound. |
| Crammed | Wide, close-up, drone, slow motion, orbit, 5 seconds, 8K. | Vertical 9:16, 10 seconds in two shots. Shot 1 (0–5 s): drone shot following a kitesurfer’s jump. Shot 2 (5–10 s): close-up as she lands and laughs. Hard sun. | Two shots of 5 seconds, one move each. |
| A line | They talk about the rain in Spanish. | At a bus stop, the older friend says in Spanish, “Otra vez lluvia.” The younger laughs: “Como siempre.” Locked-off two-shot. | A speaker, a language and words for each line. |
| References | John and Mia at the café (names written on the pictures). | @Image 1 is John, in a tweed coat; @Image 2 is Mia; @Image 3 is the café. John pours Mia a coffee at its counter. | Each picture bound by number in the prompt. |
Common Seedance 2.5 prompt mistakes and how to fix them
| What goes wrong | Fix | |
|---|---|---|
| Too many shots | Extra cuts, or a shot dropped. | About 3 seconds or more each. |
| Gaps in the timeline | 0–3 s then 5–8 s: the gap is guessed. | Spans that meet. |
| A new place mid-shot | Two half-made places. | Change place at a cut. |
| An unnamed language | The wrong voice or language. | Speaker, language, line. |
| Names on the pictures | Characters mixed up. | Bind each picture by number. |
| Strong emotion words | Glowing eyes, ByteDance notes. | “Surprised”, not “fanatical”. |
| A word on screen | Letters dropped or out of order. | Spell it letter by letter. |
| A real face | The picture is refused. | Describe the person, or switch model. |
What a Seedance 2.5 prompt can’t fix
- One prompt run twice gives two clips; Seedance 2.5 takes no seed.
- ByteDance says complex motion can look physically off, and multi-subject scenes aren’t fully stable.
- Subtitles can appear despite “no subtitles”: ByteDance’s fixes make them rarer, not impossible.
- One generation stops at 30 seconds; Video refuses a prompt past 6,500 characters.
Seedance 2.5 prompts on DreamBench
- One clip: on Video, pick Seedance 2.5, paste the prompt, choose 4 to 30 seconds, the frame, the resolution and sound. Your shot labels reach the model as written.
- A prompt: the Seedance 2.5 prompt generator writes one take or two or three timed shots. It writes the prompt only.
- A film: describe it, add up to 8 pictures and pick Seedance 2.5; DreamBench plans, casts, makes and cuts the shots, and you can redo any one.
- Not offered here: first and last frames, video or audio references, extending a clip, or editing one by timestamp.
The composer shows the price in credits before you generate; the first time, create a free account and choose a plan. For Kling, see the Kling 3.0 prompt guide; for prompts from words alone, text to video.
Questions
How do you write a Seedance 2.5 prompt?
Start with how the clip runs, one take or a number of timed shots, then the subject, the event from start to end, the place, the look, each shot’s camera and the sound, with each line after its speaker and language.
What is a good Seedance 2.5 prompt example?
Widescreen 16:9, 15 seconds in three shots. Shot 1 (0–4 s): wide, a beekeeper walks between hives. Shot 2 (4–10 s): slow push in as she lifts a frame. Shot 3 (10–15 s): close-up, honey on her glove. Humming bees; no music.
How do I write a Seedance multi-shot prompt?
Give the total and the number of shots, then label each shot with its span, such as Shot 1 (0–4 s), its size, one camera move and its action. Make the spans meet and keep the subject, place and light the same.
How long should each shot be in a Seedance clip?
About 3 seconds or more: a 15-second clip holds three or four shots. ByteDance warns that a crowded span brings extra cuts or drops part of the story.
Why does Seedance reject my photo?
Seedance 2.5 refuses reference photos and videos that show a real human face. Describe the person in words, let DreamBench design the character, or switch model for those scenes.
How do I write Seedance 2.5 dialogue?
Name the speaker, then the language, then the line in quotation marks: The guide says in English, “We leave at four.” Keep two or three short lines in 10 seconds, and switch sound on.
What languages can Seedance 2.5 speak?
ByteDance lists 11: Chinese, English, Spanish, Indonesian, Malay, Thai, Arabic, Portuguese, Vietnamese, Japanese and Korean. Test a short line first in any other.
How long can a Seedance 2.5 video be?
One generation runs 4 to 30 seconds. A DreamBench film can run longer, because each shot is its own clip, cut together.
How do I reference images in a Seedance prompt?
Number pictures in upload order and bind each in the prompt: “@Image 1 is the florist.” Upload people in the order they appear. On DreamBench, call a picture by its label, such as @florist.
Can I use first and last frames with Seedance 2.5 on DreamBench?
No. ByteDance’s API offers them, but on DreamBench Video sends text and a film takes reference pictures, with the prompt deciding how each shot opens and ends.
Should I draft Seedance 2.5 at 480p?
Yes, to check shots and timing for fewer credits. Seedance 2.5 takes no seed, so the 1080p render is a new clip, not a sharper copy.
How do I stop Seedance adding subtitles or music?
Write “no subtitles” and “no music”, name the music words to avoid at the start and the end, and direct each line before it. ByteDance says this makes strays rarer, not impossible.
Related
DreamBench tools
Terms
- Text to videoAI that turns a written prompt into a video clip, every frame invented from the words.
- Image to videoAI video that starts from a still picture, the motion generated from a prompt.
- Reference to videoAI video that keeps a character, product or place from your pictures recognizable in a new shot.
- Character consistencyKeeping a character recognizably the same person in every shot of an AI video, not just within one clip.
- Multi-shot videoAn AI video of several shots joined by cuts: planned as a shot list, generated shot by shot, cut into one film.
- Native audioSound a video model makes with the picture: dialogue, effects and ambience on one timeline.
- First and last frameAI video that opens on one picture and ends on another, with the motion between them generated.
Sources
- BytePlus ModelArk: Dreamina Seedance 2.5 prompt guideBytePlus, read on
- BytePlus ModelArk: Dreamina Seedance 2.5 tutorialBytePlus, read on
- ByteDance Seed: Seedance 2.5ByteDance Seed, read on
- ByteDance Seed: Introducing Seedance 2.5ByteDance Seed, read on
- Seedance 2.0: Advancing Video Generation for World ComplexityarXiv, read on
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